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Author Topic: Don’t shoot the game reviewer  (Read 518 times)
Ghostwriter
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« on: July 02, 2009, 03:47:17 PM »

It was once stated that everyone is a critic, and in many ways, they are. Each and every day you make choices based on your own opinions and tastes. You won’t eat the fries from Fast Food Mega-glomerate A because they are too greasy, or whatever they are cooked in give them a particularly unappealing flavor.

See, right there you have made a decision based on personal tastes and that, in a manner of speaking, is being a critic.

Dictionary.com defines critic, among other definitions, as one who evaluates or judges.

I think you get the drift without belaboring the point that each and every single person, reader and/or writer, could be accused of being a critic at some point.

It is a short leap from the word ‘critic’ to ‘reviewer.’ And, of course, that brings us to the topic of this column – game reviewers. Just like you, each and every reviewer of video games is the product of his or her environment – whether that is social upbringing, community influences or whether their tastes were formulated through independent thought (of the ‘I like chocolate but I don’t like licorice’ variety – I happen to like both, but not together, in my opinion, that would be weird). It are those values and influences that each reviewer brings into the setting when sitting down to review a game. Certainly, we like to pretend we are objective, but the truth of it is that we are not that objective. And how can we be expected to be objective when what we are writing is purely subjective? (That’s more or less rhetorical.)

Check out the full article here: http://www.gamezone.com/news/07_02_09_02_33PM.htm
« Last Edit: July 02, 2009, 05:39:22 PM by Ghostwriter » Logged
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